"...of the few lucky games that make it to master and end up on shelves, far fewer still are given the time or money or attention to design that they need to succeed. I've heard that only 30% of games in development ever ship, and that 60-80% of those lose money."
Monday, November 12, 2007
For a glimpse into the world of a game developer, Kyle Wilson's blog "Game Architect.Net" discusses pertinent topics in the field. His personal history page is worth a read for anyone contemplating going into game development as it paints an honest, unglamorous picture. Also, as we tend to think of commercial games as being huge money-makers, Kyle points out another side to the story:
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