There are a lot of Open Source game engines available, and this might be a good post for us to discuss and evaluate some of these. One good example of this is Blender. For a good overview of Blender - read up on it at Wikipedia
Wednesday, April 12, 2006
Tuesday, April 11, 2006
My interest in using games to teach extends beyond gaming in the video game context. Any tactic, tool or technique that motivates a person to master new content is an effective teaching tool. Using video games in particular might be an effective way to reach our learners remotely - in the online world. The potential for games or gaming to be an effective teaching tool comes down to the level of engagement that is ultimately achieved. As an overview for those who may not know much about computer/video games, I think the wikipedia article on video games might be a good place to start: http://en.wikipedia.org/wiki/Computer_and_video_games
It's my hope that if there are any successful applications of using video games to teach information literacy skills, readers of this blog will post their comments/findings here.
Learning retention - particularly retention of information literacy skills is another interesting area to explore. Will video games be effective? Will the gains be worth the pay-outs? I think the verdict is still out on that, but feel free to use this blog as an outlet for discussion.
There are some learning objects, games and simulations available in places such as MERLOT and CLOE. I haven't done a review to see who has been evaluating the effectiveness of these games in other disciplines, but it is definitely something that needs further exploration and may prompt future posts by me here.
It's my hope that if there are any successful applications of using video games to teach information literacy skills, readers of this blog will post their comments/findings here.
Learning retention - particularly retention of information literacy skills is another interesting area to explore. Will video games be effective? Will the gains be worth the pay-outs? I think the verdict is still out on that, but feel free to use this blog as an outlet for discussion.
There are some learning objects, games and simulations available in places such as MERLOT and CLOE. I haven't done a review to see who has been evaluating the effectiveness of these games in other disciplines, but it is definitely something that needs further exploration and may prompt future posts by me here.
Monday, April 03, 2006
There is a really great overview article in the March/April issue of Educause. See Richard Van Eck's "Digital Game-Based Learning: It's Not Just the Digital Natives Who are Restless".
Other journals that you might want to monitor include:
Game Studies
and
Games & Culture
Other journals that you might want to monitor include:
Game Studies
and
Games & Culture
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